How to play
What a run is
EORunners is a run game. You place a bet — virtual credits in demo mode, real USDT in live — and descend deeper into the facility floor by floor, choosing on each floor how riskily to go further: higher risk means the multiplier grows faster, but the chance of failing is greater.
At any moment you can cash out and take bet × multiplier. If a floor is not passed, the runner retreats without loot, and the run's bet burns.
Demo is free play with a virtual balance of no monetary value. Live uses real USDT for adults with an active account in permitted jurisdictions when enabled by the operator.
Risk tiers
Before descending, you choose a risk tier: it has a pass chance p and a floor multiplier. The lower the chance, the higher the multiplier. The numbers are taken directly from the product's game math.
The theoretical return is 99% per attempted floor, including the probability of failure and golden doors. This is an expected value, not a guaranteed return per run or session; risk compounds across successive floors.
| Tier | Pass chance | Floor multiplier | Golden door |
|---|---|---|---|
| Quiet | 90% | ×1.1000 | — |
| Steady | 70% | ×1.4143 | — |
| Bold | 50% | ×1.9038 | yes (×5) |
| Insane | 30% | ×3.1731 | yes (×5) |
| Edge | 15% | ×6.3462 | yes (×5) |
Golden doors ×5
On the risky tiers a passed floor can occasionally open a golden door — it multiplies the run’s current multiplier by a further ×5. It is decided by the provably-fair floor roll and baked into the math: the doors are self-funded, so the return stays 99% per floor.
Run limits
The maximum depth is 15 floors; at the bottom the runner cashes out automatically.
The payout multiplier is capped at ×10,000.
The bet is limited by a minimum and a maximum.
Cash-out and crash
The "Cash out" button is available from the first floor passed. The payout = bet × the current multiplier. After cashing out, the server seed is revealed for a fairness check. You can also arm an automatic cash-out at a target multiplier — the server executes it for you.
If a floor is not passed, the run burns; the crash screen shows XP, the floor's honest roll, and a link to verify.
Backing: a spectator's bet
Spectators can back someone else's live run: 2% to the runner instantly, 3% to the house, 95% in play.
The playing part runs on fair odds (1/p per floor, with no house edge and no golden doors), so the backer's expected return is exactly 95% at any depth. You can drop out between floors. Other backers' amounts are hidden.
XP, seasons, tournaments
Earn 1 XP per resolved floor, including a failed floor, when the run ends. Levels, seasons and appearance do not affect game mathematics.
Scene skins
Five cosmetic skins are implemented: Classic, 2D World, High-rise, Abyss and Express. The operator controls availability; the skin does not change odds, the stake or the run outcome.